Rapes, death, famine, squalor, mutants, bandits, divergent minds, and the dystopian regime that inhabits the underground of this already utopian populace: this is “A Boy and his Dog”, an underappreciated movie which inspired Bethesda’s Fallout series.
I usually don’t recommend reboots, remakes and/or dubious sequels since the formula teaches that one new game that has the same name of another is more often than not a pile of garbage… I’m glad there are some rare (if not unique) exceptions out there.
If Silent Hill and DOOM had a baby, it would be this game. Trite jokes aside, good ol’ OG idSoftware nailed every gameplay and aesthetical aspect, overall it’s as good as the classic formula can get.
This is what you get if you mix the parkour from Mirror’s Edge, the grinding, wall jumps and weapons from Ratchet & Clank and the writing of iCarly.
Deus Ex: Human Revolution isn’t a bad game, but it really doesn’t feel like it should be: generic plot, bland level design, monotonous gameplay, forgettable soundtrack… Pretty much the opposite of the original. What a shame.
It’s always magic when a few polygons can convey serene thoughts like “wow, I wish this location was real”, or “I want to live there!”
Did you ever felt oddly nostalgic, awed or charmed by evocative places in videogames? As if those polygons could swallow your soul into a dreamlike limbo?
Perhaps the secret was a plot device all along, just like the suitcase in Pulp Fiction. Maybe it’s something we had under our noses all the time… Maybe it’s the fourth-wall-breaking joke towards the ending of the first game.
Let me tell you why this strategic game is still going strong to this day (and no, it’s not just because of the rampant trolling and the ridiculously huge customization level).